﻿using Engine;

namespace Game
{
    public class XiguaBlock : FoodItemBlock
    {
        public new const int Index = 323;

        public XiguaBlock()
            : base(323, "Textures/Foods/xg", "xigua", FoodType.Fruit, 0f, 30, 0.15f, 323, isPlaceable: true, "西瓜", 324, Color.White, "Models/xg", "xg")
        {
        }
    }
}